Quick Answer
ElevenLabs is offering Starter at $1 for the first month until 1 November 2026, instead of the regular $6 a month, for 30,000 credits with a commercial licence, so check what those credits cover in finished narration minutes before the price returns to $6.
ElevenLabs, the voice company behind Eleven v4 and its cloning tools, is running a first month offer that ends soon. Starter, its first paid plan, is shown at $1 for the first month until 1 November 2026, instead of its regular $6 a month. Creator, the next plan up, is shown at $11 for the first month instead of $22. The offer is confirmed across multiple independent pricing checks of the ElevenLabs pricing page in late October 2026, including checks on 24, 25, and 26 October. The deadline is the reason to act this week, but the credits are the reason to think before you pay, even $1.
The distinction that matters most is between the first month price and the ongoing price. Starter at $1 is not a $1 subscription. It is a first month discount on a $6 a month plan, with taxes extra, and the regular price applies from the second month unless you cancel or change plans. If you buy for the $1 headline and forget the renewal, you have not been tricked, but you have paid $6 for a month you may not have wanted. Put the renewal date in your calendar on the day you sign up, not after the first bill arrives.
What does Starter actually include?
Starter is the entry paid tier, and its value is in three things: credits, a commercial licence, and instant voice cloning. The plan includes 30,000 credits a month. Text to speech costs roughly 1 credit per character, so credits translate directly into characters of speech, not into a fixed number of minutes, because different voices, languages, and models use characters differently. Starter also includes a commercial licence, which the free plan does not, and instant voice cloning, which needs only 1 to 2 minutes of clean audio to create a usable clone of a voice you have permission to use.
The free plan, by contrast, gives 10,000 credits a month with no commercial licence and no cloning. That makes free fine for testing a voice, a script, or a short clip for personal use, but not for client work, monetised videos, or any project you will sell or publish commercially. If your narration will earn money, or appear in a product, you need a paid plan's licence, and Starter is the cheapest route to it.
Creator, at $22 a month or $11 for the first month, gives 121,000 credits a month and adds professional voice cloning, which trains a dedicated model on 30 minutes to 3 hours of your audio, needs verification, and is limited to your own voice, with fine tuning usually taking 3 to 6 hours according to ElevenLabs. Pro, at $99 a month, gives 600,000 credits. Scale, at $299, gives 1,800,000 credits and 3 seats. Business, at $990, gives 6,000,000 credits and 10 seats. Annual billing on paid plans costs 10 monthly payments, which works out to two months free, but do not commit to a year on a $1 first month test. Test monthly first.
| Plan, monthly billing | Regular price | First month offer | Credits a month | Commercial licence |
|---|---|---|---|---|
| Free | $0 | None | 10,000 | No |
| Starter | $6 | $1 until 1 November 2026 | 30,000 | Yes |
| Creator | $22 | $11 first month | 121,000 | Yes |
| Pro | $99 | No first month offer shown | 600,000 | Yes |
| Scale | $299 | No first month offer shown | 1,800,000, 3 seats | Yes |
Unused credits on paid plans roll over for up to two months, according to the pricing page as checked in October 2026. Unused credits on the free plan do not roll over. Rollover helps if one month is light and the next is heavy, but it does not turn a monthly plan into a bank you can fill forever. After two months, older unused credits expire under that rule, so plan your recording schedule around it.
How many finished minutes is 30,000 credits?
This is the question the pricing page does not answer directly, because minutes depend on characters, and characters depend on your script. Use this illustration, built on the 1 credit per character rule and a typical English narration pace, and replace the numbers with your own script length. At a typical pace of about 150 words a minute, and about 6 characters per word including spaces, one minute of narration uses about 900 characters, and therefore about 900 credits. On that basis, 30,000 credits cover about 33 minutes of raw narration, before retakes, corrections, and pronunciation fixes.
That is the raw figure, not the finished figure, and the gap is where beginners get caught. A finished 10 minute narration rarely costs exactly 9,000 credits. You will regenerate lines that mispronounce a name, a number, or a brand. You will try a second voice for one paragraph. You will fix pacing in one section and regenerate it. A realistic planning rule is to budget 1.5 times the raw character count for a finished project, to cover retakes and fixes. On that rule, Starter's 30,000 credits cover about 22 minutes of finished narration a month, or roughly two finished 10 minute narrations, with a small reserve left over.
| Finished narration project | Raw characters, at 900 per minute | Budget at 1.5 times for retakes | Share of one Starter month |
|---|---|---|---|
| One 5 minute narration | 4,500 | 6,750 credits | About 23 percent of 30,000 |
| One 10 minute narration | 9,000 | 13,500 credits | About 45 percent of 30,000 |
| One 20 minute narration | 18,000 | 27,000 credits | About 90 percent of 30,000 |
| Two 10 minute narrations | 18,000 | 27,000 credits | About 90 percent of 30,000 |
| One 30 minute narration, no retake reserve | 27,000 | 40,500 credits with reserve | Over one Starter month with reserve |
Music and sound effects burn credits differently, with music listed at about 900 credits per minute in independent pricing trackers, and lip sync and avatar work burning credits far faster, with one small lip sync fix quoted at about 4,200 credits in an independent review. Do not budget a video project on narration rates alone if it also includes music, effects, or lip sync. Check the credit cost shown for each feature before you generate, because a single effect can use a large share of a Starter month.
On API pricing, text to speech is listed at $0.08 per 1,000 characters for Eleven v4, Eleven v3, and Multilingual v2, and $0.04 per 1,000 characters for Eleven v4 Turbo, Flash, and Turbo models, according to October 2026 pricing checks. Those API rates are a separate billing route from the subscription credits, so do not mix them in one budget. If you build a product on the API, budget on API rates. If you narrate in the studio, budget on subscription credits.
What is the realistic money angle?
ElevenLabs Starter at $1 for the first month is a cheap test, not a business model. The realistic way to use it is to test whether paid voice narration fits your workflow, your clients, and your quality bar, for $1 plus tax, before committing to $6 a month. The unrealistic way is to assume that $1 buys a narration business. It does not, because the ongoing cost is $6 a month, plus your time for scripting, editing, retakes, and delivery, plus any other tools you use for video, music, or distribution.
A grounded illustration, not an income promise, looks like this. Suppose you offer a 10 minute narration service. Your ElevenLabs cost on Starter, at the retake budget above, is about 13,500 credits per finished narration, which is 45 percent of a $6 month, or about $2.70 of subscription cost per narration if you produce two a month and use the plan fully. Your real cost is far higher once you add scripting time, editing time, client communication, revisions, and platform fees. If you charge a client, price the whole job, including your time and revisions, not just the $2.70 of credits. No one can promise you clients, a price clients will pay, or a monthly income from this tool, and any post that does is selling hype, not a plan.
The commercial licence is the part that makes paid narration sellable at all. With Starter, your narration can be used commercially, which free cannot offer. That matters for YouTube videos you monetise, client videos, courses, ads, and audiobooks, subject to ElevenLabs terms and to the rights in your script and any voice you clone. Instant cloning on Starter does not give you the right to clone someone else's voice. Only clone voices you own or have clear permission to use, and keep that permission in writing for client work. Voice cloning without permission is a legal and reputational risk that no $1 offer is worth taking.
How to use the $1 month without the trap
First, sign up before 1 November if you want the $1 first month, and confirm the $1 price, the renewal price, the currency, and the tax at checkout before paying, because pricing pages can change and offers can be account specific. Second, set two reminders on day one: one for the renewal date, and one for two days before it, so you can cancel or change plans deliberately instead of by accident. Third, use the first month to run real work, not tests you will never use: narrate one real video, one real course section, or one real client sample, and measure the credits it actually used, including retakes.
Fourth, decide at the end of the month on numbers, not on enthusiasm. If you used most of the 30,000 credits on work you would do again, Starter at $6 is a reasonable ongoing cost. If you used almost none, cancel and stay on free for testing. If you ran out before the month ended on work you must deliver, look at Creator at $22, with its 121,000 credits, and price your client work to cover it. Fifth, keep your scripts, your voice permissions, and your credit usage notes in one place, because a narration business lives or dies on repeatable jobs, not on one viral clip.
Key takeaways:
- ElevenLabs Starter is $1 for the first month until 1 November 2026, then $6 a month, with taxes extra.
- Starter includes 30,000 credits a month, a commercial licence, and instant voice cloning, while free gives 10,000 credits with no commercial licence and no cloning.
- At about 900 credits per minute of narration, 30,000 credits cover about 33 minutes raw, or about 22 minutes finished once retakes are budgeted.
- Unused paid credits roll over for up to two months, while free credits do not roll over.
- Only clone voices you own or have clear permission to use, and price client work on total time and cost, not on credits alone.
Sources: ElevenLabs pricing page, as checked 24 to 26 October 2026 and reported by independent pricing trackers; Oakgen, ElevenLabs Cost 2026, 25 October 2026; Kingy, ElevenLabs Passport: Pricing, Credit Rollover and Model Limits, checked 22 October 2026; AI Voice and Creator Tools Price Tracker, October 2026, checked 26 October 2026.
Related links: Top Use AI Blog, ElevenLabs vs Murf, Best free AI voice tools, open source
Frequently Asked Questions
How long does the ElevenLabs $1 Starter offer last?
The pricing page shows Starter at $1 for the first month until 1 November 2026. Confirm the price at checkout, because offers can be account specific and pages can change.
What happens after the first month on Starter?
The plan renews at the regular $6 a month, plus tax, unless you cancel or change plans. Set a reminder before the renewal date.
How many credits does Starter include?
Starter includes 30,000 credits a month, with a commercial licence and instant voice cloning. Free includes 10,000 credits, no commercial licence, and no cloning.
How many narration minutes is 30,000 credits?
At about 900 credits per minute, about 33 minutes raw, or about 22 minutes finished once you budget 1.5 times for retakes and fixes. Your script length and voice will change the exact figure.
Do unused ElevenLabs credits roll over?
Unused credits on paid plans roll over for up to two months, according to the pricing page as checked in October 2026. Free plan credits do not roll over.
Can I clone any voice on Starter?
No. Starter includes instant cloning, but you should only clone voices you own or have clear permission to use, and keep that permission in writing for client work. Professional cloning, for your own voice with verification, starts on Creator.